Equipment and Vehicles.
Halo 3 offers a variety of equipment and vehicles. These come from both the Human, Covenanat, and Sentinels.
Weapons
M6G/Magnum |
Human pistol that offers a 12 round magazine, single shot, duel weildable. |
M7 Caseless/SMG |
Human SMG that offers a 60 round magazine, full auto, duel weildable. |
MA5C ICWS/Assault Rifle |
Human assault rifle that offers 32 round magazine, full auto. |
BR55HB SR/Battle Rifle |
Human battle rifle offers 36 round magazine, three round burst, 2x scope. |
M90A CAWS/Shotgun |
Human shotgun offers holding for up to 6 rounds, pump action. |
SRS 99D AM/Sniper Rifle |
Human sniper offers 4 round magazine, single shot, 5x and 10x scope. |
M41 SSR MAV or AW/Rocket Launcher |
Human rocket launcher offers 2 rounds, single shot, 2x scope. |
WAV M6 GGNR/Spartan Laser |
Human Spartan Laser offers 5 shots, charged laser, 2x scope. |
Flamethrower |
Human flamethrower offers 100 long bursts per charge, can overheat. |
Machine Gun Turret |
Human turret that offers unlimited ammo on bipod, 200 without bipod, full auto. |
Missile Pod |
Human missile pod that offers unlimited ammo on bipod, 8 shots without bipod, tracking system to lock onto vehicles. |
Frag Gernade |
Human grenade that offers an explosion 3-5 seconds after being thrown. |
Plasma Pistol |
Covenant pistol that offers 100-150 shots per battery, when overcharged it can disable a vehicle for short time, duel weildable |
Plasma Rifle |
Covenant plasma rifle that offers 400-600 shots per battery, can overheat, duel weildable |
Brute Spiker |
Brute style weapon that offers 48 spikes per magazine, duel weildable. |
Needler |
Covenant needler offers a 30 needle magazine, fires tracking explosive needles. |
Mauler |
Covenant style shotgun, holds 5 rounds per magazine, duel weildable. |
Brute Shot |
Brute style grenade launcher offering 6 shots per belt. |
Carbine |
Covenant rifle that offers 36 shots per magazine, 2x scope, single shot. |
Beam Rifle |
Covenant sniper rifle that offers 18 shots per battery, overheats easily, 5x and 10x scope. |
Covenant Energy Sword |
Energy Sword that has 10 uses on enemies before depleted, highly affective. |
Gravity Hammer |
Melee weapon that offers 10-15 uses, massive damage when swung. |
Fuel Rod |
Covenant style rocket launcher that offers 5 rounds, 2x scope, single shot. |
Plasma Turret |
Covenant turret that offers unlimited ammo on a bipod, 200 without bipod. |
Plasma Grenade |
Covenant grenade that explodes after sticking to an object. |
Stick Grenade |
Brute grenade that explodes with spikes when stuck to object. |
Firebomb Grenade |
Brute grenade that bursts into flame when it hits an object. |
Sentinel Beam |
Laser used by sentinels, it has a 100 power use that runs through fast. |
Equipment
Bubble Shield
Allows player to protect themselves from gernades and other weapons, it lasts for about 30 seconds before die unless disabled from inside. Available in both campaign and multiplayer.
Power Drain
Takes down player's shields and makes them vulnerable easily. Available in both campaign and multiplayer.
Trip Mine
Land trap that when an enemy player steps on it, it explodes. Available in both campaign and mulitplayer.
Portable Gravity Lift
Allows player to jump a higher distance for a couple of seconds. Available in both campaign and multiplayer.
Radar Jammer
Causes players radar to see multiple enemies on their radar when they're not there. Rarely seen in campaign in multiplayer but only custom games mostly.
Flare
Causes the players screen to go bright and no able to see enemies. Available in campaign and in multiplayer (mostly in custom games).
Regenerator
Keeps player's sheild up full, while near it. Available in both campaign and multiplayer.
Deployable Barrier
Creates a sheild to protect the player from one direction. Available in both campaign and multiplayer (mostly in custom games).
Invincibility
Player is invincable for a short period of time. Available only in campaign.
Automated Turret
Turret that stays in one place protecting a spot, till destroyed. Available only in campaign.
Cloaking
Makes the player invisible. Avaiable only in campaign.
Custom Powerup
Power up that while in custom games gives the player new abilities like faster speed, more damage, or higher jumping skills. Available only in Custom Games.
Overshield
Gives the player a shield on top of their normal shield. Drains steedily. Available in mulitplayer.
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Vehicles
Halo 3 offers vehicles for all sorts of situations. Whether its making a fast getaway, or heavy duty assault, both Human and Covenant vehicles have ways of making it happen.